Tuesday, 24 May 2011

Visual Diary- MWEB Design Logo


As my name is Mishelle, therefore I took the first letter of ‘M’ combined to the service tittle. As a result, MWEB Design is the business name. Next, the logo is the ultimately important thing that needed before designing the website. It represents the business identity. It is the first thing which audiences look at, memorizing and recognizing who we are and what we do. “Products are made in a factory; brands are created in the mind”, (Walter Landor)



Visual Diary- AFFRO Logo Design

 
AAFRO Australian African Foundation for Retention and Opportunity

 
VISION:

AAFRO is an organization created and driven by African communities in Melbourne to build a bridge between young people of African descent and the wider Australian community. The Foundation hosts meetings and activities to promote positive mutual engagement with schools, police and local government, and sponsors educational assistance, skills workshops and community outreach to advance the self-development of young African Australians and their families.


MISSION:

AAFRO takes a holistic approach to developing young African Australians, through an emphasis on educational assistance, work and life skills, the family environment  and wider community.

Friday, 20 May 2011

Brief Writing Game Proposal

Introduction of the concept:

‘Super Mario’ is a famous and popular game. It has been produced for a long time ago. Through the periods, there are variety versions of Mario with the improvements in the interface fields and the playing interactive. As a result, it has succeeded in acquiring a huge amount of audiences over the world.

Getting that point, ‘Super Egg’ wants to be the next successful likely Mario game which attracts the children and teenager audiences in the progress of constructing new face such as: the character’s shape, the additional differences and challenges in each level. Besides that, it still remains some original figures of Mario game: Collecting the coins and confronting a big boss of each level. These make the audiences become excited in the new game, but it is not unfamiliar with them.

Overview / Game Structure

At the beginning, there is a short Flash animation showing a situation when ‘Gun’, a header of the monsters comes to kidnap the princess. Then, the audience will join in the adventure to save the princess by selecting one of the characters. The journal game contains three stages and each stage contains 2 levels.

The game’s rules require player must overcome the obstacles in all of the levels and killing the monster in each final stage. Originally, player will have three lives. Once player is out of blood, one live will be automatically deducted. However, the lives will increase one if player pass the level.

By using the arrow keys, player can navigate the directions of: Up, Down, and Forward. Combing to these tools, player is allowed to use spacebar (weapon) in the special situation of fighting with the monsters.

Description of the levels:

Stage 1: Fire

·         Level 1: Beginning in the bushy forest. There, the vipers hang themselves on the trees and they may drop down whenever player comes closely to them. Over more, the mushroom which are seemed harmless; but they can move quickly and bump into the player. If touching any of those mushrooms, the player will lose 10% of their total blood.

·         Level 2:  Taking player to the castle of ‘Firer’ monster. The place is built with fire and the black poles. This guy doesn’t have body, except only a head. More than that, his head can fly and vomit flames.

Stage 2: Water

·         Level 3: Under water is the beautiful world of the ocean. However, it is also the place of the sharks. They are able to swim very fast. To avoid being eaten by the sharks, player has to swim quickly.

·         Level 4: Escaping the sharks. Player then faces with the horrible ocean monster, gigantic octopus, ‘Big’. He lives in the dark cave at the bottom of the ocean. He uses his long spouts to stretch out and wrapping the prey.

Stage 3:  Sky

  • Level 5: The imposing mountains which pierce through the nine levels of the clouds. Upper on the sky, the clouds and the rocks are arranged to the paths. Player passes by bouncing on the clouds and the rocks. There are several crows flying slowly to prevent player to go toward. If being remiss to hit them, player will lose blood.

  • Level 6:  At the highest level of cloud is the house of ‘Gun’, the header of the monsters. He is so dangerous with the magical eyes. From his eyes, lasers are jetted with the extremely hot temperature.

Specifications:

Type of game:

This is a flash based and web hosted role playing game. It is multiple players which allow maximum two audiences playing simultaneously.

The genre is adventure and action. The players will determine the suitable actions in each level and go to the end of the adventure, the highest level.

Platform:

The game is played on computer.

Technical requirements from audiences:

This game runs on Microsoft Internet Explorer and Firefox, therefore the audiences should turn off pop- up preventing program and install the Adobe Flash Player version 9.0.124.0 .

Target Audience:

The target audiences are children and teenager for both genders in the ages of 7 to 25.

Aim:

To train the audiences become agile in using eyes and hands by overcoming the challenges to finish the tasks in the game.

User experiences:

Tools
Effects
Jump up
Lay down
Move forward
Spacebar
Use weapon
(→) + (↑)
Jump forward

In each level, player should collect the coins which are met on the way. They are used to buy the weapons.

Account of coins earned, blood and lives left are displayed on the upper left of the screen.  The lost lives and blood will be appeared with the dark color.




Monday, 16 May 2011

An Idea from Visual Diary- The Final Products

Image Resources





















Products



Visual Diary- Mythical Creature Concept Development


Inspiration / Initial Concept:

From my research, I’m quite impressed by the artworks of Medusa and Cerberus which are created by Michelangelo and Todd respectively. Medusa image was created by a combination of the artist’s face and the hair of snakes. Regarding Cerberus, the artist skillfully embedded the frightened skull faces of people into the whole body of Cerberus. It is similar to photo mosaic artworks, many small pieces construct a completely target image. As a result, these are such the good examples of how the combination of many elements will result in an exciting artwork which depends on the genre that you want to express.

Furthermore, I’m also inspired from the Greek mythology of Medusa. She was an extremely beautiful girl before turned into the ugly monster. This was a consequence of her arrogance.

These above ideas make I have a concept that my creature should be an unfinished transformation from the human to the demon. It will be a ‘half Human half Monster’.

According to the concept, an ultimately priority thing that I need to find is the image of the girl’s face. In an aspect of beauty, it should be keenly beautiful. Besides, it may also describe a personality of arrogance of the character though the face expression. Therefore, I choose the below image (Girl’s face). Then, I also choose some images which are able to be combined with the face to construct the demon’s face.

Concept Thumbnail Sketching:

Step 1: Face with skull shaped
 Girl’s face + Skull
 
Step 2: Mechanical hair
              Cog-Wheel + Skeleton

Step 3: Externally exposed teeth
              The girl’s lip is masked to Skull teeth

Step 5: Convert the Human eye into the Evil eye (Darkness Eye)
              Darken an area around the eyes
              Prickle Ball + Eye

Step 6: Fill the forehead’s empty space
              Crown is placed on the forehead

Visual Diary- Mythical Creature Research Journal



Medusa by Caravaggio 1595
Genre: Horror
Artwork Type: Self-Portrait

 This painting was created by combining the artist drawing face and the headdress of snakes.
                                                                                
 Firstly, the idea came when he looked at himself in the mirror. Then he decided to draw out his crooked face. The face expression was strongly emphasized interesting in the head of the Medusa. It was culminated by the physical muscular action as protruding the eyes, furrowing the bridge of the nose, and opening the mouth in a scream.
   Next, his head was decorated by attaching the headdress of snakes. The snakes were instead of his hair. As a result, The Medusa’s head was accomplished.
   Finally, he also inspired from the Greek legendary as he painted the Medusa’s head on the round wood shield. According to the legendary, the Medusa's head which placed on the shield played a classical role as a direction to repel the enemy.



 13 x 17 Pencil 1994
In the collection of Todd and Rita Lockwood

Genre: Fantasy, Horror
Artwork Type: Pencil Drawing
  The above image of Cerberus is a pencil drawing. Inspired from the Greek mythical Cerberus, the artist drew this image which was imaginary to illustrate a horrible monster.
   It was composed by the dragons’ heads and the bodies of the dogs. Especially, to climax the genre of horror, the monster was drawn with the enormous mouths, the terribly sharp teeth and the whole body had the human bodies, skeletons and the frightened faces attached. When zooming to the image, the audiences could feel how painful these people were suffered through their dreadful face expressions.
  Furthermore, there were lots of human bones are scattered under its legs and on the ground. It seemed to me that there was the uncountable number of people who had been eaten by this monster. 
  Consequently, once again it gives the viewers the strong feeling and the horrible imagination of ‘Death’.




Zebra-Lionfish by Enryco
Genre: Fantasy
Artwork Type: Digital Photoshop Image










This artwork is about a surreal creature. It is the result of the combination of the two animals: Zebra and Lionfish. The body is belonged to the Zebra while its head is the Lionfish.  In my point of view, there are two main steps used to attain this result successfully.
  Firstly, the head needs to be fit with its ‘new’ body. To do this, after detaching from the background, the lionfish’s head will be cut apart from its tail and then it is also resized to a suitable size which is appropriate for the zebra’s body. 
  Similarly, the zebra’s head is taken out of its body. Then, the head is joined with the body by using the Photoshop cutting edged tools; layer blend modes layer masks and paint brush. The layer blend mode used here is ‘Lighten’. It lets the layers interact with each other by blending one layer to another layer below it. After that, the top layer is applied layer mask. This makes the specific part of the underneath layer is masked by the layer which is on top of it. The idea of the layer mask is that everything behind the mask is not visible and everything else is visible. Combining with the layer mask, the paint brush tool whose the color switched to black is used to hide some exceeded parts of the top layer with.
  Finally, the head changes its colors to black and white to suit with the body’s pattern color. It is done by applying image adjustments ‘Black and White”.